Tag Archives: voxatron

Voxatron

Way back in the day there was a game called Robotron: 2084. I played it a little as a kid– not much, though. This game was not easy, you see. For starters it had a two-joystick control scheme, so you could move and shoot in two different directions– this was the first game to do that. Combine that with weird unworldly sounds, flashing neon lights, and gameplay that just threw you into the middle of the action without so much as a countdown or warmup period, and you can see why this game was fairly unforgiving for a younger player. (It also scared me, but that’s beside the point.)

It was widely hailed as a pretty genius game, though, and now that I’m older I’m able to see why. Not surprisingly, it has spawned several homage games and “Robotron-likes”. Voxatron is one of those games.

Voxatron is not complete. It’s not even in beta. It’s currently in alpha, and even so it’s one of the most fun games I’ve played in a while. A screenshot isn’t really going to do it justice– heck, I don’t know if a video would really do it justice, but here you go:

Basically, the game is Robotron, but with plenty of weapon powerups and 100% destructible environments. Level after level you’re fighting nonstop waves of enemies. Your objective? Survive. Just… survive. If you don’t survive, you restart the level and get to try again. You’d be surprised how many times you’re willing to try again once you really get into the game.

Oh, and there’s a level editor, too, if that’s your kind of thing.

Anyways! For an alpha, this game is extremely promising. It works natively on Windows, Mac, and Linux, and for the next six days you can pay what you want for it as a part of Humble Bundle. I highly recommend it!

…and now I’m off to go play it some more.