Artificial Difficulty

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So chances are good that you’ve heard of the game Dark Souls which was made by From Software. It is the successor to Demon’s Souls, a game which wasn’t released outside Japan but thanks to having English-language options managed to become a cult hit thanks to importation. Sadly it’s only on the PS3 so nobody has actually played it because who owns one of those, but Dark Souls has been released on 360 and PC as well, and it’s on the latter of these that I’ve been playing the game.

Dark Souls is infamous for its difficulty and this is not a reputation it has gained without reason. This game is difficult in the old-school sense, in that it’s uncompromising and you’re going to have to learn things like enemy attack patterns, how to block and parry and dodge, and level layouts to progress.

Turns out they occasionally do make 'em like they used to
Turns out they occasionally do make ’em like they used to

So here’s the thing: Until you have done some of that and get a handle on what you’re doing, this game can be really unfun to new players. It takes time to get into it, to find what works for you, to get into the flow of it. For me I didn’t really ‘enjoy’ the game until a few hours in, in fact I put it aside for a few weeks before being convinced to go back to it. And I’m glad I did, because once I did pass that stumbling block I really got into it – it’s a game that really rewards your investment and is one of the quintessential examples of “What you get out depends on what you put in”.

Of course any game which takes that long to get into is a flawed game, and I won’t say Dark Souls is perfect by any stretch. I enjoy the exploration and learning immensely but I’m not a tremendous fan of just how obscure the game can be about some things. But if you’re looking for an amazing experience and something to really get your teeth into then what you’ve heard about Dark Souls is pretty much all true – it’s a seriously great piece of software which does a great many things right and very few things wrong, and of those things it does wrong much is a matter of taste.

Basically what I’m trying to say is Dark Souls is superb and if you’re not already on the bandwagon you need to join it.

4 thoughts on “Artificial Difficulty”

  1. “Sadly it’s only on the PS3 so nobody has actually played it because who owns one of those,”

    *shyly* I do…
    ——–
    I haven’t played Dark Souls yet but I’ve played Demon’s Souls and would really love to get around to playing it.

    1. Ahaha I’m sorry, I just love ribbing on Sony due to their debacle surrounding the thing’s launch!

      I’d recommend grabbing DaS when you can, I’ve yet to come across a Demon’s Souls fan who doesn’t think it’s at least as good!

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