Dark Souls is a Puzzle Game, or Why I Can’t Get Into It

Hey everyone, Pike here!  Yes, yes, I know.  I’m scared too. Anyways, let’s get down to business, shall we? By which I mean VIDEO GAMES! Always video games.

I’ve played quite a few games over the past couple of months and at the moment I’m trying to get into Dark Souls. Trying, but I don’t know if I’ll succeed. See, I’ve put a few hours into it and after spending the bulk of those hours trying to figure out the controls (which seem rather unintuitive to me), I have come to the conclusion that this is, in fact, not an action game. Rather, it is a puzzle game that happens to be dressed as an action game. It’s a puzzle game that requires an intense amount of trial and error and repetition to learn patterns and muscle memory and that sort of thing.

It’s a neat idea and I wholeheartedly support anyone who’s into it! But I’m not sure if I am. There’s only so much trial and error that I can take before I get bored. This is the reason why I’ve yet to beat some really neat (and mostly indie, oddly enough) games like Super Meat Boy and Braid which I think are brilliant but which bore me when I get stuck at a certain level. I can only do repetition in small doses.

Average day in Dark Souls right when you think you've got a section figured out
Average day in Dark Souls right when you think you’ve got a section figured out

Does this make me a “casual” or too willing to give up? Maybe. That’s cool, though. My backlog is getting bigger by the day so rather than banging my head against a game that I can’t get into, I think it’s better to move along. I might continue to pick at it every now and again and see what happens.

Still, I can see the appeal if you really like testing yourself like that, so if it sounds like your sort of game and you like dying, then go check it out. Mister Adequate has a lovely and optimistic post about it so go check that out too!

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